Karuba – a captivating placement adventure

Finally! After a long boat trip, you have reached the island of Karuba and can go on the hunt for hidden treasure. Skillfully lead your expedition team along the jungle paths, pay attention to the other players, and above all hurry, Get going quickly, because only the first players will secure the most valuable temple treasures!

1. Everyone receives the same, shuffled jungle tiles... but who will lay down the cleverest routes on their island?


2. Think carefully about when to discard a tile in order to lead your adventurers towards the temple.


3. Once an adventurer reaches their temple, they receive a temple treasure. Whoever is able to secure the most precious treasures wins the game.

The game has high quality game material: Wooden figures, treasure tiles, crystals and pieces of gold. Karuba offers addictive and varied gaming fun, and is particularly entertaining because everyone plays at the same time!

Downloadable Game Instructions


The author:


Rüdiger Dorn was born in Ibbenbüren (NRW) in 1969, but grew up in Lower Bavaria. After training as a banker, he studied Business Education at the University of Nuremberg. Today Rüdiger Dorn works as a Business Studies teacher in Gunzenhausen. The dedicated player began to develop his own ideas in his youth. He released his first game for HABA in 1992 – "Cameo". Some of his most successful games include "Istanbul" (Kennerspiel des Jahres 2014) and "Las Vegas" (nominated for Spiel des Jahres 2012).

The illustrator:


Claus Stephan, born 1960, is married, has one daughter and lives in Duisburg. He wanted to be a secret agent, astronaut, then a musician or a cartoonist, artist or geography teacher. He took a detour as an advertising designer and now spends his time illustrating games and books. He has won numerous awards for his game illustrations, including "Keltis" (Spiel des Jahres 2008) and "Bonnie & Clyde" (Graf Ludo 2009). His motto: "Finding a good balance between form and function in a team with editors and authors is an exciting and challenging task when creating games."