Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm
Digital Starter: Pathfinding Algorithm

WEHRFRITZ

Digital Starter: Pathfinding Algorithm

82,99 €

incl. VAT /Shipping costs
(MSRP)
In stock
Available in 2-3 business days
  • playful familiarization with the algorithms that are also used in navigation systems
  • three fun game variations
  • high quality game material for plenty of playing fun
Product details
 

 
  • playful familiarization with the algorithms that are also used in navigation systems
  • three fun game variations
  • high quality game material for plenty of playing fun

How can you find the fastest way through the park to the ice cream truck? Children solve this question with the "Pathfinding algorithm" game. To do this, they move their play figure over the path cards using waypoints and waylines. Each of these lines is associated with path costs, which the children must first estimate. But is your path actually the fastest one? Players find out when they turn over the path cards step by step to see the actual paths and path costs.

Material:
100 % Wood, Pappe
Alter ab:
5+ Jahre
Number of players:
2 personen
Number of players up to:
3 personen
Playing time of:
20 min
Playing time until:
25 min
Article number::
1408775
Manufacturer:
Habermaass GmbH & Co. KG , August-Grosch-Straße 28-38 , 96476 Bad Rodach ,
 

Warning. Not suitable for children under 3 years. Small parts. Choking risk.